Supreme Commander 2 - Needs More Power!

According to an upcoming interview with PC Zone, Chris Taylor the man behind the Supreme Commander games has revealed that the one thing stopping development of Supreme Commander is a lack of PC power.

In a sneak peak of the interview on CVG Chris Taylor says this:

“I’ve been told by my engineers that for Supreme Commander 2, I don’t have enough memory in a PC with 4GB of RAM to have more factions”.

“I’m like, ‘That’s insane!’, so we’ve got to work that one out”, he continued.

“We’ll return to the SC universe again,” Taylor went on to reveal, “but we’ll just have to see when that day is. Maybe when everybody has 64-bit processors…”

Which is really quite shocking when you think about it. Supreme Commander required a huge amount of power when it originally came out, it was one of the first games to fully utilize Dual Core set-ups. To hear that Supreme Commander 2 would require 4GB of RAM and 64-bit processors we can quite safely go ‘wow.’

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