Archive for April, 2008

Do Games Have To Be Fun To Be Good?

Friday, April 11th, 2008

(This short piece was written in response to this and this, two articles from Rock, Paper, Shotgun dealing with Pathologic.)

Do games have to be fun to be good? This is a question which following Quinns take on Pathologic over on Rock, Paper, Shotgun has been running around in my head like a hamster does on a wheel. Or is that a mouse…anyway one of the points that Quinns raised in his examination of Pathologic was that while it may not always be a fun game to play, it was a good game.

Of course this statement caused some debate among the RPS fanatics, another issue that was raised in response to this detailed examination of Pathologic was whether current reviewing methods are really all that good.

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The Soviets Are Invading!

Friday, April 11th, 2008

No, this isn’t anything regarding Red Alert, this is a trailer thingy-majig along with some Dev Diary stuff about the upcoming expansion pack to World in Conflict; Soviet Assault. This video mainly talks about the console versions of the game, but for the PCs it is an expansion pack.

While I really enjoyed World in Conflict I just haven’t made the time to complete it, and with my PC being a bit FUBAR then it is unlikely I will any time soon.

Pathologic and Tension

Friday, April 11th, 2008

Pathologic and Tension are two games from Russian developers Ice-Pick Lodge.

Pathologic was released a few years ago and Tension is still in development. Why do I want to talk about these games? Well because they seem pretty damn weird, interesting and, well throw in numerous other words like that.

I would like to direct you to a couple of articles on Rock, Paper, Shotgun that are all about Pathologic. The first one can be read here and the second one can be read here. There third part of that series of articles is here.

I will just say those two articles convinced me to buy this game, I may hate it, but I am determined to play it. It sounds very intriguing.

In regards to Tension there is little I want you to do apart from watch this (not work safe) video to see what it is all about.

Why do Russian studios make the best games eh?

SBCG4AP

Friday, April 11th, 2008

No this is not some new computer virus of BSOD code, but a new game from TellTale! SBCG4AP is Strong Bad’s Cool Game for Attractive People and is an adventure game from the same people who made the Sam and Max games. Again this is going to be fully episodic, and while being released for the Wii first it there is destined to be more news on the PC version soon!

Strong Bad as I will call it is based on the Homestarrunner.com cartoons of which Strong Bad is a leading character.

You can find much more information in the FAQ and see a teaser trailer on the Strong Bad homepage.

Fallout MOG - Interplay Want It

Wednesday, April 9th, 2008

In their yearly earnings press release Interplay have revealed their plans to get back to work on a Fallout Massively Multiplayer Online Game.

Interplay sold the rights to the Fallout name last year to Bethesda (working on Fallout 3) but retained control of a license to create and develop a Fallout MOG.

The company is also looking into bringing back franchises such as Earthworm Jim and Descent. Their statement also confirms they have restarted in-house game development and are currently recruiting development teams. A new company website is also set to be launched soon.

Full press release after the jump.

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The Times on Kane and Lynch Ads!

Wednesday, April 9th, 2008

This is great, after last weeks analysis of why British papers hate video games we get another piece of shite ‘journalism’ from The Times regarding the banning of Kane and Lynch ads here in the UK.

Advertisements for Kane & Lynch were accompanied by the claim that the game is “grittier and nastier . . . than anything you’ve seen before, the violence . . . visceral, brutal and very, very real”. The ruling yesterday by the Advertising Standards Authority (ASA) comes after the report last month by Tanya Byron, the psychologist and television parenting guru, who proposed cigarette-style health warnings on video games to protect children from unsuitable material.

(my highlighting)

I really find this hilarious that The Times in continuing with their theory that the Byron Review was planning to impose cigarette-style health warnings even though anyone who reads the Byron Review knows this is an absolute lie.

Goodness, well fair enough that the ads got banned, they were for Kane and Lynch so I have no issues with it. Though the fact that it took…well quite a few months for this to take place is just a sign that the UK really is going down the shitter.

One last thing from The Times article. Julian Brazier the Conservative MP for Canterbury had this to say;

“This is one more example of the ASA showing leadership and cracking down on the glamorising of violence when the BBFC is dragging its feet and the Video Appeals Committee has failed completely.”

News to me that the BBFC and VAC are involved in managing and controlling what kind of adverts are allowed to be shown on TV and in magazines. I always thought that was the job that the ASA was meant to be doing anyway…

You Have To Burn The Rope pt.2

Tuesday, April 8th, 2008

Just a couple of highlights from a recent email from the maker of You Have To Burn The Rope

Kian had this to say regarding the game:

The game speaks clearly for itself :)

There will be no sequel, and it took a long, long time to make it :)

Go now and check out You Have To Burn The Rope

You Have To Burn The Rope

Tuesday, April 8th, 2008

Burn The Rope!

You Have To Burn The Rope!

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Dawn of War 2 = 300 or I Should Say = 30

Monday, April 7th, 2008

According to Jim Rossignol in the newest issue of PC Gamer UK ‘Relic feel like the beating heart’ of the PC and judging from his mega-preview of Dawn of War 2, Relic are just that. While Jim was unable to break down the mental defenses of the Relic staff and find out what races other than Space Marines and Orks are due to appear, he was able to gain a magnificent insight into the game itself.

Boy does it sound fantastic and wow it bloody well looks gorgeous! Dawn of War 2 surely is going to be the best looking RTS when it is released. If these screens are anything to go by then it really will be, the look fantastic! And that is just from minuscule magazine pics!

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Demigod - 2009 and No Copy Protection

Monday, April 7th, 2008

Demigod the RTS-FPS hybrid from Gas Powered Games has been pushed back to a February 2009 release and is due to be released via Stardock. As with many other games on Stardock Demigod will be released with no copy protection.

The delay until 2009 is down to Gas Powered Games wishing to take stock of results from the upcoming Summer Beta and the delay will give them time to implement these changes. It has also been revealed that the game has been budgeted to provide a whole host of post-release free updates.

“Not only do we have a proven retail publisher, but we get to partner with a pioneer in the digital distribution space…a company that totally understands what kind of experience our customer wants and the quality game they demand,” said Gas Powered Games founder and CEO Chris Taylor. “The whole proposition is truly refreshing.?

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