Archive for the ‘Indie Games’ Category

TypeRacer

Friday, April 25th, 2008

Type Racer

TypeRacer is a superbly designed online word racing game following in the likes of Typing of the Dead. You get thrown a quote from a piece of pop culture, be it a film or a song and have to type what you see as fast as possible to win the race.

Sadly I am only getting around 50 wpm while those RPS guys are getting stuff in the 90 wpm range!

Check it out here for some quick painless fun.

TrackMania on Steam!

Wednesday, April 16th, 2008

So while TrackMania Nations/United Forever have just been released they have now both been made available on Steam!

As to be expected Nations is free while United clocks in at $39.95 and both include the free ‘Forever’ expansion. If you already own a copy of TrackMania United on Steam then the game will automatically update for you with ‘United Forever’ for free!

TrackMania Nations Forever offers a new version of the Stadium environment, a complete solo mode, and 65 new tracks. TrackMania Nations Forever promises to unite an even larger number of players than its very successful predecessor thanks to engaging new multiplayer modes, online functions, and — for the first time – allowing players of the free versions to play online with players from the retail version of TrackMania United.

More information on Steam news.

Tracking on the PC

Wednesday, April 16th, 2008

TrackMania Nations Forever has now been released by Nadeo. This is the free sequel to TrackMania Nations and features a new ‘Forever’ Stadium envrionment, a complete solo mode and 65 brand new tracks!

Also offered is the chance for owners of TrackMania United to play with people on TrackMania Nations Forever with a new patch for the purchasable game.

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World of Goo Trailer Update

Tuesday, April 15th, 2008

Just been in touch with Ron Carmel from 2D Boy regarding the latest World of Goo trailer and he had some interesting tid-bits to pass along.

The trailers were all taken from the PC version, and that is exactly how it will look on the Wii too
Development should be finished around July but release depends on Nintendo’s schedule.

Ron also had this to say regarding the big ‘Mrs Goo Balls’ from the new trailer.

One new kind of ball you saw in the video is the Beauty Ball. That’s the huge pink one. Beauty balls get processed into Beauty Product ™ which can get sucked out through the pipe. Thus, some of the levels in chapter 2 are solved in two “stages”… first you process the beauty ball, then you suck out the beauty product. Rumor has it that the World of Goo Corporation uses raw Beauty Product ™ to make facial exfoliating lotions and personal lubricants.

All very intriguing, two “stages” to a level, beauty balls, Beauty Product ™…wow this is all so great!

Remember to keep your eyes peeled on 2D Boy for all the latest regarding World of Goo!

New World of Goo Trailers

Monday, April 14th, 2008

Two new videos for the amazing looking World of Goo have been released from 2D Boy’s day at a Nintendo WiiWare Festival. If these don’t get you excited for this game I don’t know what will, because you must be a very sad person not to fall in love with this game!

While the first movie is good, the second one below the jump is even better! As these were taken from the WiiWare Festival I assume they are of the Wii version, hopefully I can get some confirmation on that soon.

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You Have To Burn The Rope

Tuesday, April 8th, 2008

Burn The Rope!

You Have To Burn The Rope!

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The Glass Bead Network

Friday, April 4th, 2008

I have just stumbled across ‘The Glass Bead Network’ following an email from the web hosts for this site. They mentioned that one of their employees had been working on this, so I decided to check it out.

This really is an intriguing online gaming network with the games themselves based on ‘beads’; things which represent many things all across the world. The goal in any game is to indentify the links between the different beads that are put into play, and by doing so remove all your beads from you panel.

It presents some interesting challenges when you are trying to find a link between two beads, in my first game I had to find a link between the bead acres and the Taj Mahal. A quick bit of Wiki hunting found me my prize. During construction of the Taj Mahal three acres of land were cleared.

In this way The Glass Bean Network provides an impressive educational aspect by making the players find links between different beads furthering their knowledge of many different things.

Depending on the size of the boar being played on, number of players and a variety of different settings games promise to take anything from ten minutes to longer sessions. This really is an intriguing, interesting and exciting concept and I really look forward to it taking off in a big way.

Find out more about The Glass Bead Network here.

Thanks to TheFunny and jvanguardia for helping out in my first game ;)

Valve Related Updates!

Thursday, March 6th, 2008

A whole host of Valve related updates right here right now, read them and smile!

Valve and 360 Charges

In a recent chat with Eurogamer Doug Lombardi talked about how Valve would like new content for Team Fortress 2 to be free on consoles. The interview can be found here.

Asked whether that still meant for free, Lombardi said: “Oh, for free, definitely, as much as we can. You know, we don’t have full say over that, but we have some say over how that works.

“So, for us, for free is the way to go. The gamers play the game, they want to keep playing the game, so we’ve collected their fifty bucks at the start, and once they’re in the park, they can ride any ride they want in the park. So, for us that’s been the philosophy.”

This obviously won’t go down well with Microsoft who generally require all content to be paid for regardless of developer plans. Time will tell what happens with this, but for now read the rest of the interview here.

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Masq

Saturday, January 19th, 2008

Masq, a game by Alteraction is an Interactive Story where you the character decide what happens. There are multiple paths you can take and it is one of the finest indie games I have had the joy to play. Right now I will recommend anyone and everyone to go to the Alteraction site and download this game.

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Chivalry Is Not Dead

Friday, January 11th, 2008

Thanks to Rock, Paper, Shotgun I have just enjoyed the joys of Chivalry Is Not Dead a lovely little point and click mini-rpg adventure game. Involving multiple possible plots, multiple possible endings, and multiple possible meanings, this game is well worth having a go at.

It tells a story that you control, you can chose where you want to go with the game. Do you want to do battle for good or for evil? Is good really good and is evil really evil? Questions questions so many questions!

There are some really funny jokes, some not so funny, and while the dialogue may dwindle away to nothing-ness with some characters after a bit, you actions can change everything.

Reminded me of Masq in some ways, and that most certainly is a good thing.

Check it out (for free) here.