Archive for the ‘Reviews’ Category

Puzzle Quest - Mini Review

Friday, February 1st, 2008

Puzzle Quest, the ultimate mash up between the puzzle genre and RPG/questing is a great game.

Need I say more? I probably will do soon!

Viva Pinata - I Review It

Thursday, January 10th, 2008

Viva Piñata has finally arrived on the PC nearly a year after it was originally released on the Xbox 360. Along with Gears of War, another recent 360 to PC conversion, Viva Piñata has been released under the Games for Windows banner, and also like Gears of War proudly boasts it is part of the Games for Windows LIVE group of games. Involving living Piñata of varying types and colours your job is to manage your garden and become a legend on Piñata Island for your skills as a Piñata gardener.
Read on for the full review

The Orange Box Review

Tuesday, January 8th, 2008

The Orange Box

The Orange Box (OB) is the latest release from the gaming giants, Valve. The OB is a collection of three new games, and two old ones thrown in for free, and it costs the price of a single game at retail. So what are these games you ask? Well let me tell you!

First off we have Half-Life 2 and Half-Life 2: Episode 1, these are the two free games I mentioned. The three new games are - Half-Life 2: Episode 2; Portal and Team Fortress 2. As Half-Life 2: Episode 2; Portal and Team Fortress 2 (TF2) are the new games, I will take each in turn and review them separately! On with the show….

Half-Life 2: Episode 2

Playing Episode 2 is like waking up from a long long sleep and being immersed into the best day of your life straight away. It has been a long while since Valve’s first shot at episodic content was released (Half-Life 2: Episode 1) 16 long months of waiting, but here it is, Episode 2, the middle part of the trilogy of Half-Life 2 Episodes, and it is well worth the wait.

The story picks off from where we left Episode 1, that is the end of the gameplay experience, not the video that appeared upon completion of the game, and you can also discount many of the teaser trailers Valve released last year. I will avoid giving away and more spoilers, but I will let you know that the story is magnificent and has been written with a style that anyone who has played a Half-Life game before will be accustomed too, and newcomers to the series will find to be a breath of fresh air compared to many other current First Person Shooters.

The gameplay is a brilliant; we are taken out of the oft claustrophobic depressing environment of City 17 and put into a race to White Forest where Dr. Kleiner and Eli Vance await your arrival with Alyx. This journey takes place in underground Antlion tunnels, a road trip in a muscle car that is a great improvement on Half-Life 2’s buggy and an amazing forest area and a couple of others besides. The changes of gameplay areas provide for a much more refreshing experience than achieved in Hall-Life 2 and Episode 1, and the pacing is exquisite, the game ebbs and flows without leaving you over-burdened with action and bored with travelling. This is something that many modern games get wrong. I must also say here that the end section of the game is much better than in Half-Life 2 and Episode 1, this time you are presented with a monolithic battle, of which I shall say no more except that it shows Half-Life at its best.

The Source engine that powers Episode 2 (and everything else in the Orange Box) has been given a stunning face-lift, all the models and textures have been improved in every way, and it is evident that the artists have utilised the new environments they worked in excellently. Facial and body animations are as ever brilliant, in particular with the mysterious G-Man. Everything just seems crisper than they have done; it was worth some delays to see the engine like this!

Overall I think Episode 2 has the edge over Episode 1, and in some ways over Half-Life 2 due to the tighter pacing and the fact that I love the new environments. The achievement and Director’s Commentary provide you with many reasons to go back and play this game again, and you will love to do so. Valve have really done themselves proud with a must own game for any gaming fan.


Portal

Portal wakes you up from a long long sleep. Hang on…I already made the sleep analogy in the Episode 2 review….hmm. Well at least in the case of Portal the sleep comments are justified as you start the game waking up from a deep sleep in your room in Aperture Science. You are a character known as Chell and you are in for a crazy ride!

Portal is the second part of Valves’ Orange Box and it is a short piece clocking in at 2-3 hours of gameplay in the main mode and a whole lot more replayability in the other game modes. It may be short, but it is very sweet, kind of like a cake if you will. Your character Chell is tasked by GLaDOS (Genetic Lifeform and Disc Operating System) to complete a series of tasks set inside Aperture Science. These tasks are made special by the use of the ASHPD (Aperture Science Handheld Portal Device) which as the name suggests is a Portal device. What is a Portal device I hear you ask? Well it is a device which allows you to create Portals in the game world through which you, and pretty much everything can travel through.

Yes, Portal is a puzzle game, but it is a great one involving dark-dark-humour, cake and great fun. The writing of Portal is perhaps the best writing I have ever had the pleasure of witnessing and listening to, GLaDOS is a machine whose personality is evident from her introduction and comments during the various levels of Portal, and even the gun-turrets are magical with their comments after you kill them.

I must talk about the gameplay, Portal has been built upon the Source engine by a group of students who were hired by Valve after showing off the spiritual predecessor to Portal, Narbacular Drop. You open portals using two buttons, the left and right mouse buttons and the portal can be placed anywhere allowed by GLaDOS in the level you are currently on. You step through one and you come out the other, do this at speed and you can go flying. Pretty simple eh? Well it is until you get to some of the latter challenges which can be very challenging!

After completing the excellent main game you can take part in the Bonus Maps, with ‘Advanced’ maps where different restriction are imposed upon you and ‘Challenge’ maps for you to complete by using the least portals, in the least time and the least footsteps. These along with the Achievements add a layer of replayability well beyond that of many ordinary games making this somewhat special.

Overall this is an amazing game with very few faults, I may have bought the Orange Box for Episode 2, but I came away enjoying Portal the most of anything that came with it. Get this game, and get some cake to play it with. Amazing.

Team Fortress 2

Team Fortress 2 is here! Finally the sequel to Team Fortress Classic has been released after numerous attempts by Valve to make something they felt was right. And boy have they done it! Team Fortress 2 is a game that breathes a new lease of life into the online first person shooter genre moving away from the current trend of realistic modern-day Middle-Eastern warfare and futuristic alien invasions to a setting of fun! That is the key to this game, fun! Team Fortress 2 is a class-based online shooter that is immensely fun and cool.

The graphical design of Team Fortress 2 is in stark contrast to the other games in the Orange Box, providing us with a visual style that immediately grabs your attention. Everything is semi-cartoony but with a basis of reality, I can’t give it justice with words, but trust me that it looks, and more importantly feels right! In fact everything about this game feels right, the look of everything, especially the classes fit in, and the voice acting also perfectly matches what you expect them to be like.

The gameplay itself is brilliant, all the classes have specific styles of playing, a Scout quickly nips in and out of areas, an Engineer builds defences and a Sniper picks off the enemy from a distance, throw in the rest of the classes and you have a nice blend of approaches you can take to play the game. The weapon load outs for each class suits them perfectly, and looks as they should, powerful and might cool.

The maps, while small in number provide quality entertainment, there is a Capture the Flag map, 2Fort which has been reincarnated from Team Fortress Classic and Territorial Control maps, both game modes do exactly as they say on the tin. Grab the Flag (Intelligence actually) and control the map with control points. They are nice and simple, but more importantly fun to play on. Get a group of mates together, find a server and go wild, I assure you that fun will be had!

The achievements are back again which along with a stat tracking system will keep you coming back for more just to be able to clinch the final kill that you need for an achievement. With the Steam Community you are also able to compare your stats with those of your friends who have played Team Fortress 2.

Overall this is a great new addition to the PC multiplayer scene, everything seems to be spot on which is what we come to expect from a Valve game. Everything about Team Fortress 2 is fun, it is well worth playing!


Overall

The Orange Box combines three of the best games to be released this year, and with the bonus of Half-Life 2 and Episode 1 you are getting a great deal. The standout game is Portal for providing us with something new and exciting, while Episode 2 continues the excellent legacy of the Half-Life series and Team Fortress 2 provides and exciting new multiplayer component to the online gaming scene. Due to all the games being built on the Source engine they should all run on any modern PC with a graphics card from the past several years. The Orange Box can be had for about £25 from most retailers and from Steam, a bargain for five games. A last note is that the internet is required to activate the game.

Go buy it, right now.

By Christopher Evans

 

This review was originally published on haflife2.net

Call of Duty 4 Review

Tuesday, January 8th, 2008

Call of Duty 4 - Review

Call of Duty 4 is an immense game, one of the few First Person Shooters to have had a similar impact on me to that of the Half-Life games. Upon first playing this game I knew I would love it, there is something about it which is just brilliant. The game is highly cinematic at times in single-player, with some scenes just brilliant and at times shocking. This game does some things which I have not witnessed in other games, and at times my jaw was left hanging at what had occurred to you character.

So you play two characters, which as ever in the Call of Duty series you switch between playing as at various times during the campaign. You are either ‘Soap’ Mactavish or Jackson; Soap is your SAS character and Jackson is who you play as with the US Marines. The single-player is, as I have already said very cinematic, but it is also very short clocking in at about 7 hours. Now this isn’t one of the Half-Life episodes where you expect that, but a full single-player game. But this is the gaming world we currently live in, but that is a rant for my own time. So you may only get 7 hours of the straight campaign, which is nicely doubled though with the Arcade mode and Cheats you unlock by completing the game and getting all the ‘intelligence’ items in the game.

The story is actually there, a first I think for a Call of Duty game which used to just throw you into fixed battles and let you go from there, but this have a general plot for you to play inside. Oh did I not mention this time we are playing in the modern day? No, oh well, I’ve told you now! It is pretty decent story I must say, bringing back some characters from the old Call of Duty’s like MacMillan and Price while introducing some new ones to keep it fresh. My one problem with the story is that the developers took a mixed approach, in some ways they were very, very bold in some aspects which I don’t want to ruin for you, while in other aspects they were very reserved, the Marine side of the game takes place in ‘THE MIDDLE EAST’. A minor annoyance I must say that they didn’t even name a country in that part of the campaign, while other areas of the campaign take you through Russia and some other nice ex-Soviet Bloc countries.

The gameplay is good and fast paced. Cover is of great importance; you find cover and move up while avoiding the many grenades you will find thrown at you. It seems at times like the enemy has an infinite grenade supply! The healing system from Call of Duty 2 returns, if you see red blood marks clouding your HUD then you need to jump behind some cover and rest for a few seconds to heal up. The AI is solid if not spectacular, your squad mate will do a decent job, but it is often left up to you to make the forward move to get them to tag along with you and to stop the enemy respawning. There is no quicksave as such, but there are checkpoints scattered around the maps, luckily they are well placed so you don’t have to travel miles to get back to where you want to be. The weapons are all very well balanced and do a good job depending on which ones you use. However you can only have to weapons on you at any one time, by default you have a primary weapon, a handgun, a few special grenades (Flash, Smoke, Stun) and a few normal frag grenades in your inventory. Other times you may have C4 and night-vision in your inventory among other things like airstrikes.

The graphics are very good, it seems a very scaleable game and looks good even when playing at the lower end of the scale, though obviously a better rig means better graphics at better framerates. That is unless you have an Xbox360 which I think have heard looks just as good as on the PC, though as I don’t have a 360 I cannot provide a fair judgement. The effects are very nice, rain is top notch, the weapons are all well modelled and detailed, and the character models are excellent. The motion-capture has been used extremely well and characters sprinting look as you would expect someone loaded down with equipment to be.

The multiplayer is yet again, top notch! I thought TF2 was good, but this in my mind takes the biscuit (though I hate the server browser!) with some great customization all around, be it on the server side or on your character. There are plenty of game types to sink your teeth into, Death Match, Team Death Match, Search and Destroy, Domination (control point exercise), Headquarters and Sabotage. These game modes can be combined with some other options like ‘Hardcore’ mode where the HUD is removed and plays realistically and other game modes which provide you with random pickups to provide you with a hint of Quake.

Infinity Ward have also employed a very good ranking system in which all servers will report the stats unlike Battlefield 2 which required servers to be set-up to be ranked. As it is you progress up the ranks which require various experience points which you gain via kills, assists, completing challenges (such as getting x amount of grenade kills) and using special equipment. The special equipment comes after getting a nice little kill streak and you can get a UAV, an Air Strike and a Attack Helicopter to come swooping over the battle bringing death and destruction. At different ranks you can unlock new weapons, bits of kit like silencers for them and ‘perks’ which allow some great customisation of your character. There is currently a bug that sticks out, if you are playing the game with Steam Friends on then you will be kicked by Punkbuster, so turn off Steam Friends and use Xfire instead until this gets resolved.

Overall this is an amazing game, really enjoyable almost all the time, brilliant in sections and with an amazing multiplayer. However the campaign is a bit short and there are a few too many tedious moments filling the gaps between the epic ones. But still, get this game!

 By Christopher Evans

This review originally featured on halflife2.net