City of Heroes Interview
Thursday, May 22nd, 2008I conducted an interview with City of Heroes Lead Designer Matt Miller before the recent announcement about City of Heroes Issue 12 going live and I have only just noticed the interview is live on 411 Mania!
The full interview can be found here and we share some thoughts such as these:
Q: How do you see the MMO, or as I like to call it, the MOG (Multiplayer Online Game) scene today. Do you think it is getting ever better, or are there too many World of Warcraft clones?
MM: I think there are a lot of WoW clones because everyone wants a piece of WoW, not surprisingly. A lot of publishers the last couple years have looked at backing MMOs to compete for WoW’s users.
The fact is, though, we don’t need the kind of numbers that WoW reports to make a game that is fun and profitable, and the sooner the industry remembers this the better. Our game is a perfect example. Sure, you always want more people in. But you don’t have to have a customer reach that, say, Lineage and WoW have worldwide to be a success. Let’s just make some really fun and unique games.
Q: Do you think that MOGs are the future of the PC? Will we ever see MOGs become successful on the consoles?
MM: I think that we’ll see MMOs on the consoles, but they will be/feel different than PC MMOs. It’s like RPGs, PC RPGs and Console RPGs are both RPGs, but they can play and feel radically different from one another.
So head over to 411 to read the full thing.
