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	<title>Evo's PC Gaming Blog &#187; Hellgate London</title>
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	<link>http://evo-gamer.com</link>
	<description>Chris 'Evo' Evans on PC Gaming....good bad or ugly I cover it!</description>
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		<title>Hellgate London &#8211; &#8216;We Didn&#8217;t Meet Expectations&#8217;</title>
		<link>http://evo-gamer.com/2008/02/hellgate-london-we-didnt-meet-expectations/</link>
		<comments>http://evo-gamer.com/2008/02/hellgate-london-we-didnt-meet-expectations/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 16:34:02 +0000</pubDate>
		<dc:creator>Chris Evans</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Hellgate London]]></category>

		<guid isPermaLink="false">http://evo-gamer.com/2008/02/25/hellgate-london-we-didnt-meet-expectations/</guid>
		<description><![CDATA[Bill Roper, boss of Flagship the studio behind Hellgate London has admitted that they didn&#8217;t meet expectations when it came to the game which arrived badly bugged and experienced a rocky launch. CVG have excerpts from his upcoming interview with PC Zone, and even in these small pieces of the interview he is frank about [...]]]></description>
			<content:encoded><![CDATA[<p>Bill Roper, boss of Flagship the studio behind Hellgate London has admitted that they didn&#8217;t meet expectations when it came to the game which arrived badly bugged and experienced a rocky launch. <a href="http://www.computerandvideogames.com/article.php?id=183206&#038;site=cvg" target=new>CVG</a> have excerpts from his upcoming interview with PC Zone, and even in these small pieces of the interview he is frank about the game.</p>
<blockquote><p> &#8220;&#8230;we simply tried to do too much with the game&#8221;, Roper says in retrospect. &#8220;Vista, DirectX 10, being both a single-player boxed product and a multiplayer online game, a simultaneous launch in seven languages across Europe, the US and South East Asia, and creating our own fully-featured online destination on top of all that.&#8221;</p></blockquote>
<p>However he refuses to put the blame squarely on the publishers and admits that Flagship will continue working to improve the game. Worth checking it out <a href="http://www.computerandvideogames.com/article.php?id=183206&#038;site=cvg" target=new>here.</a></p>
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