Portal Prelude Interview
Monday, September 22nd, 2008I recently had the chance to chat to Nicholas from Portal Prelude about the mod over on hafllife2.net in a lengthy interview covering all kinds of stuff such as:
Chris - How do you feel fans of Portal are going to react to seeing other NPCs in the game?
Our testers were not that annoyed. Because there’s no GlaDOS, and because it’s in the past. We needed to find something a bit more “realistic” and “familiar” to talk with the player. The former human employees of Aperture Science were a really good idea, because basically, we never really see them during the test. You hear them, and you know they’re watching you, just like if it was GlaDOS.
Why don’t you read the whole thing?
