Posts Tagged ‘Valve’

Half-Life is 10!

Thursday, November 20th, 2008

The all time classic that is known as Half-Life is now celebrating its 10th Birthday and it is time to celebrate. Ok so it turned 10 properly yesterday, but who cares about that really? What is important to know is that one of the defining games of our generation has been on shelves around the world for 10 years.

It is a game that has had a profound effect on myself, and I am sure on many other people. I remember playing the Uplink demo and falling in love with it, the gameplay so damn good and I was blown away when I got my hands on the full game. Everything from the set-pieces such as the Tentacle Monster to the Dam along with the story and the fighting was brilliant. Not many other games have followed in the footsteps of it which is a great shame.

The impact that the game has had on the modding scene too is amazing, there are so many mods for Half-Life, and so many great ones it is unbelievable. Natural Selection, Team Fortress Classic and Counter-Strike just to mention a few show the great legacy of the GldSrc engine.

In honour of Half-Life’s birthday ModDB have a little feature showing off some of the best amateur mods, and mods that have become full blown games that were based on what we saw with Half-Life. It is well worth a read and can be found here.

If, for some strange reason you haven’t played Half-Life yet, well it is available on Steam for $0.98 until 12:01 pm PST on November 21.

Left 4 Dead – Very Brief Impressions

Friday, November 7th, 2008

First off the bat, Left 4 Dead is beyond awesome. I have just spent the best part of two hours with three of the guys from the RPS Steam Group playing through the demo levels on the Expert mode. It wasn’t until we finally managed to get to the safe room at the end of the second demo level that I realised how long we had been playing.

I was too busy playing and getting sucked into the game to take many screenshots, but those guys at Rock, Paper, Shotgun have some galleries of the game from their trip to Valve.

This game is just amazing in co-op mode, singleplayer is ok, but it has nothing on blasting through the hordes of zombies with three friends. They seriously are hordes, at times the AI Director will send what seems like thousands of zombies at you and will then throw in some Boss characters like the Boomer or Hunter.

When we were playing it was the Director that we talked about most, this thing is magnificent. It can build the tension so much just by keeping the opening areas of a level relatively clear of zombies. After the onslaught that we battled against so often in the opening rooms of the second demo level, to fail and start again in near total silence in freaky.

I won’t forget the moment when we entered the last but one chambers and heard the sobs of the Witch, we saw he sitting in the doorway blocking our path to the final battle. With three of us on very little health we decided to that the person with the most health would instigate the fight. It was quick and brutal, only two of us were left standing with 1 health a piece, we managed to force the Witch to retreat away from the level.

That was intense, and it was pure awesome. I can’t wait to get back to play this again tonight.

RPS Left 4 Dead Hands On

Wednesday, November 5th, 2008

Those wonderful fellas over at Rock, Paper, Shotgun have gona hands on with Left 4 Dead and, in the process they claim to have killed over 11,000 zombies. That is a lot of zombies. A hell of a lot of zombies.

Each of the four writers have posted their thoughts on their massive play test during their trip to Valve and they make for some very exciting reading.

For those of you who pre-ordered the game, then the demo will be going live sometime tomorow, I can’t frickin wait.

Steam Cloud This Week

Monday, November 3rd, 2008

Valve have just revealed that Steam Cloud will be going public later this week with the launch of the Left 4 Dead demo. Steam Cloud is the latest, and maybe one of the best, innovations from Valve, with Steam Cloud any personal settings made in a game using Steam Cloud will be available to the same game on any other PC using the same account. Cloud services will be made available to all publishers and developers using Steam, and the service will be applied to all the Valve games on Steam.

Steam Cloud will make its first appearance with the Left 4 Dead demo which is due for release this Thursday to all those who pre-orderd.

Doug Lombardi had this to say while sitting on a cloud:

For some time now, Steam has allowed gamers to log on from any computer in the world and access their applications. This also makes it easy to upgrade a PC without worrying about losing your games. Steam Cloud is a natural extension of the portability Steam affords gamers and developers, and we intend to expand its feature set as it is used in Left 4 Dead and other games coming to Steam.”

First Left 4 Dead TV Ad

Thursday, October 30th, 2008

The first Left 4 Dead TV ad has been made public by Valve and is part of their massive $10 million marketing campaign for the zombie horror co-op game that is due for release on the 18th November. Courtesy of Doug Lombardi you can find it below right now.

Left 4 Dead Pre-orders 60% up on Orange Box

Friday, October 10th, 2008

According to this Edge Online report pre-orders of Valve’s upcoming survival-horror-co-operative-shooter-extravaganza are 60% higher than those for the Orange Box.

Valve managing director Gabe Newell has this to say regarding the pre-orders:

“People had really strong reactions to Left 4 Dead when we started showing it. Our pre-orders are running 60 percent ahead of Orange Box. This in combination with the fact that it is a new IP made us think that an extensive marketing program made a lot of sense.”

Valve have launched a massive promotional campaign for the game costing $10 million and covering television, online, print and outdoor advertising. The promotional posters for the game (as seen below) feature the logo of the game, the disfigured hand that is now synonymous with the game.

These advertisements will run hand in hand with a massive television campaign with 30-second adverts appearing on a wide variety of US TV networks from November 9th to the 28th. The ads will be mixing humour and horror, and I assume with bear classic Valve stylings.

The Xbox 360 and PC demo of the game is slated to be released in early November and will feature 1-4 player gameplay from the game’s “No Mercy” campaign. Newell is also positive regarding the future success of the game.

“Well, Left 4 Dead has a long way to go to beat Half-Life and Counter-Strike, but our fans’ excitement when they play the game has certainly infected us. It will be a top five title for the year, but beyond that we’ll have to see how big it gets.”

Pre-orders up 60% on the Orange Box, a $10 million advertising campaign? I am sure that Left 4 Dead will be a hugely successful game.

Football Manager Coming to Steam

Friday, October 10th, 2008

The next iteration of the Football Manager series from SI Games is going to be released on Steam on 14th November for $49.99. For the first time ever Football Manager will be utilising Steamworks, the publisher and developer tools that allow games to plug into the Steam service. Steamworks will be present in both the retail and Steam versions of the game, and more importantly those with the retail version will be able to register their copy of the game on Steam to fully utilise the Steam experience.

Miles Jacobson, the studio director at Sports Interactive had this to say regarding the announcement:

“Many of us at Sports Interactive have been big fans of Steam since it’s inception, so to be working with them properly this year across releases of Football Manager on the PC is fantastic. It gives us the opportunity for all of our games players to get any patches or updates that we make available quickly and easily, as well as a place for us to host any other downloads, such as demos and promotional videos, with super fast broadband speeds for download, and no issues with bandwidth, which we are hit with each time we release a demo”.

The demo for Football Manager 2009 will be made available via Steam a few weeks before the release of the game. You can pre-order the game on Steam now which will allow you to pre-load the game 48 hours before the game is unlocked at 9.00 GMT on the 14th November. Further information regarding pre-orders can be found here.

Read the rest of this entry

Steam Goes Moddy

Monday, September 29th, 2008

I have often thought, not seriously, but it has often come to mind that Steam does not make full use of potential. However it seems like this is about to change as it has been revealed that mods are making their way onto Steam. Soon mods such as Age of Chivalry, D.I.P.R.I.P., Insurgency, Synergy, and Zombie Panic will be available to download for free by any Steam users who own a Source based game.

These mods will make use of Steamworks and will receive automatic updates in much the same way as games do via Steam. This is really a great step forward for Steam, Valve and mod teams. I think one of the main reasons why I don’t play many mods for Source games is the lack of Steam integration. Now this is changing I think mods will become a hell of a lot more popular.

Left 4 Dead on Tour

Tuesday, August 12th, 2008

Ladies and gentlemen, boys and girls, step right up for some breaking news, Left 4 Dead is going on tour. Starting with the Leipzig GDC next week the zombie-horror game will be playable to both public and press. The Penny Arcade Expo at the end of the month will see the worldwide debut of the Xbox 360 version of the game. Finally from the 26th September you will get to see Left 4 Dead in action at the Festival du Jeu in France and at the PC Gamer Showdown here in the UK.

“The shared experience of Left 4 Dead is unlike that of any other action game,” said Gabe Newell, president and co-founder of Valve. “That’s what we’ve experienced playing the game, and from showing the game to the press and our partners. It sounds cliché, but in many ways you have to play this one to truly appreciate what we’re attempting. So, to give gamers a chance to sample this new type of experience first hand, we’re taking Left 4 Dead on the road.”

This is a great way to big up the excitement for the game, I just wish I was able to go to the PC Gamer Showdown. Damnation!

Heavy Update – Its Biiiig

Tuesday, August 12th, 2008

Some of you may have thought that the Pyro Update for Team Fortress 2 packed in a whole heap of new stuff. While that was true at the time, the Heavy Update is going to come along and change the way we view Team Fortress 2 updates for ever. The update is going to be so big that a new Heavy Update website had to be created to pack in all the news that will be drip fed to us over the next week with the update being planned to go live next Tuesday.

The update will feature three unlockable weapons and thirty-five all new achievements for the Heavy. In addition you can expect to see a whole new game mode along with five maps for it to launch. Furthermore there will be a new Payload map which will have more open spaces than Goldrush, and if that is not enough the community map, cp_steel will also feature in the update.

Keep your eyes peeled here for new information, screenshots and a special installment of the ‘Meet The Team’ videos. For now, check out this page for the lowdown on cp_steel.