Posts Tagged ‘World of Goo’

World of Goo - Tid-Bits of News

Thursday, June 12th, 2008

2D Boy

The joy about 2D Boy, that makers of World of Goo, is that the two men behind the outfit, Kyle Gabler and Ron Carmel are oh so willing to respond to my questioning and interrogations.

So read on for some comments regarding release dates, Steam and much more!

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AudioGoo Updates

Monday, May 5th, 2008

Double Indie based updates right here, right now!

In the first half of tonights update I bring word of the ‘FM Update’ for AudioSurf. This mega update brings along last.fm audioscrobbling (Doug Lombardi’s word not mine!) the ability to use AudioSurf as a music visualizer, scoreboard comments along with loads and loads of other stuff!

In a mix of AudioSurf and World of Goo updates I bring word that Kyle Gabler, one of the men behind World of Goo has had his music thrown onto AudioSurf radio. Years ago Kyle made some techno music which has just been unleashed on the world via the AudioSurf radio.

More World of Goo and AudioSurf stuff after the jump.

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New World of Goo Trailers

Monday, April 14th, 2008

Two new videos for the amazing looking World of Goo have been released from 2D Boy’s day at a Nintendo WiiWare Festival. If these don’t get you excited for this game I don’t know what will, because you must be a very sad person not to fall in love with this game!

While the first movie is good, the second one below the jump is even better! As these were taken from the WiiWare Festival I assume they are of the Wii version, hopefully I can get some confirmation on that soon.

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World of Goo - Preview

Sunday, February 17th, 2008

World of Goo – Preview

I now officially love goo and that is all thanks to World of Goo which I have had the pleasure of playing, it may only be Chapter 1 of the game I have been able to play so far, but some early impressions are in order.

This indie game, currently nominated for the Seumas McNally Grand Prize at the Independent Games Festival has been made by two ex-EA employees; Ron Carmel and Kyle Gabler and their studio 2D Boy. Based on this preview version of the game they have made a piece of magic. Who would have thought that goo and some nifty physics could be so fun? I did actually, after playing Tower of Goo, what I will call the precursor to World of Goo, all those months (…or is it years?)ago I knew that goo was the way forward.

World of Goo is taking the mechanics of Tower of Goo and putting them into something much, much bigger, better and goo-ier. Your goal is simple, build a structure out of the extremely cute looking goo people (are they people? I don’t know!) to the exit pipe of the level to let the goo escape to freedom! It may be a pretty simple idea but it is executed with such great craft that I can’t wait for the full game to experience it all.

Froggy!

World of Goo doesn’t just base itself on the simply delightful core levels, there is a meta-game thrown in for some damn fine fun! For every goo ball over the required number you save in the main game they get thrown here. This is your chance to build a tower up to the sky and get above the clouds of the other people who have played World of Goo and built a meta-game tower.

It is things like this, simple competition which make this game destined for (hopefully) greatness. While this may not end up being the most commercially successful game in the IGF finals (AudioSurf has my money on that, more on that another time)I think it has a great chance of winning, the innovation on sheer brilliance on hand is apparent from the off, monsieur’s Carmel and Gabler should be proud!

Mini-Tower

The full version will be out soon, and the sooner the better because I really need to see what further exciting goo balls there are and what extravagant levels have been devised for us! Look out for a full review when the full version has been played to death by yours truly! Check out they lads right here for more information on getting your hands on World of Goo.